pub struct Add {
pub entity: Entity,
}Expand description
Trigger emitted when a component is inserted onto an entity that does not already have that
component. Runs before Insert.
See ComponentHooks::on_add for more information.
Fields§
§entity: EntityThe entity this component was added to.
Trait Implementations§
Source§impl EntityEvent for Add
impl EntityEvent for Add
Source§fn event_target(&self) -> Entity
fn event_target(&self) -> Entity
The
Entity “target” of this EntityEvent. When triggered, this will run observers that watch for this specific entity.Source§fn event_target_mut(&mut self) -> &mut Entity
fn event_target_mut(&mut self) -> &mut Entity
Returns a mutable reference to the
Entity “target” of this EntityEvent. When triggered, this will run observers that watch for this specific entity. Read moreAuto Trait Implementations§
impl Freeze for Add
impl RefUnwindSafe for Add
impl Send for Add
impl Sync for Add
impl Unpin for Add
impl UnwindSafe for Add
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.